My obsession with storytelling began in the margins of sci-fi novels, but it evolved into a career defined by high-stakes delivery and technical versatility. From managing research software for presidential campaigns to character animating for Warner Bros, I have spent my career at the intersection of creative vision and technical constraints. I am now eager to bring this multidisciplinary background to upcoming projects.
In 2023, my shift into interactive media was validated when my team took third place at the IEEE Game SIG for gameplay and cinematic storytelling, earning a Special Recognition from the City of Irvine. This reinforced my belief that great games aren’t just played; they are felt through the harmony of art and mechanics.Why I’m a strong fit for your production pipeline:
- AAA-Grade Creative Pedigree: Having delivered projects for clients like Warner Bros, Mattel, and Megan Thee Stallion, I understand how to maintain brand integrity while working under the mentorship of industry veterans from The Simpsons and Kubo and the Two Strings.
- Technical & Startup Agility: My early experience at Vigilant (now Illumis/COMPLY) ingrained a “problem-solver” mindset. I’m comfortable managing assets, ensuring end-user functionality, and navigating the friction of technical pipelines.
- Leader-Contributor Balance: Running a commercial animation boutique taught me the “business” of art—preparing pitches, managing workloads, and supporting fellow creatives to meet rigid deadlines without sacrificing quality.
With a BFA in Animation and Storytelling and a degree in Interactive Media, I don’t just bring characters to life; I understand the constraints of the engine they live in. I am passionate about making life fun for others and am ready to help clients build the next generation of immersive play.